Press Kit

Everything you need to cover FALSURA. Assets on this page are licensed for editorial and promotional use.

Welcome, storyteller. Everything below is yours to use — screenshots, logos, descriptions, all of it. We're grateful you're helping us spread the word about FALSURA.

— The Studio Omasu Team

Key Facts

Title
FALSURA
Developer
Studio Omasu
Genre
Roguelike RPG
Platforms
Windows, macOS, Linux / Steam Deck
Engine
Custom (Phaser 3)
Status
In Development
Price
TBA
Release Window
TBA

Description

Short Description (1 line)

A roguelike RPG where you fight a Game Master with magic dice.

Long Description

FALSURA is a roguelike RPG inspired by Final Fantasy VI and Slay the Spire, built on authentic D&D 5th Edition rules. Lead a party of up to 4 heroes through 22 floors of a procedurally structured dungeon controlled by an adversarial, AI-driven Game Master who adapts to your strategies, vetoes your critical hits, and spawns enemies mid-combat.

Collect over 100 enchanted D20 dice — each with unique magical properties that bend the rules of the game. Master 180+ spells, outwit 217+ unique enemy types across 21 biomes, and navigate a branching 5-act narrative where the Game Master evolves from your nemesis to something far more complex.

Every roll matters. Every floor tells a story. The dungeon remembers.

Quotables

Pre-formatted for social media, trailers, and review blurbs.

"Every roll matters. Every floor tells a story."
"If Slay the Spire met D&D 5E with a hostile GM."
"The dungeon remembers."
"100 enchanted dice. 217 monsters. 1 Game Master who hates you."

Key Features

Logos & Branding

FALSURA Logo

Primary Logo

FALSURA Icon

Icon Mark

Right-click any image to save. For vector formats or additional variants, contact us.

Brand Color Palette

Use these colors for thumbnails, overlays, and branded content.

Crimson

Crimson Glow

Parchment

Abyss

Screenshots

Combat scene
Dungeon exploration
Party management
Game Master encounter

Click any screenshot to view full resolution. All screenshots are from active development and may not represent final quality.

By the Numbers

A peek behind the curtain at what it takes to build a dungeon.

Lines of Code
85,000+
Unique Sprites
1,200+
Hours of Playtesting
500+
Cups of Coffee

Press Contact

For press inquiries, review copies, interview requests, or additional assets:

Contact Us →

Social Channels:
Twitter/X: @FalsuraGame
Discord: discord.gg/Falsura
Reddit: /r/Falsura